Compressed

class Compressed : GeneratedMessage, MeshProtos.CompressedOrBuilder

Compressed message payload
Protobuf type meshtastic.Compressed

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , MeshProtos.CompressedOrBuilder

Compressed message payload
Protobuf type meshtastic.Compressed

Properties

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Functions

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open fun equals(obj: Any): Boolean
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open fun getData(): ByteString

Compressed data.
bytes data = 2;
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fun getDescriptor(): Descriptors.Descriptor
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PortNum to determine the how to handle the compressed payload.
.meshtastic.PortNum portnum = 1;
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open fun getPortnumValue(): Int

PortNum to determine the how to handle the compressed payload.
.meshtastic.PortNum portnum = 1;
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open fun hashCode(): Int
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.Compressed
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open fun parseFrom(data: ByteString): MeshProtos.Compressed
open fun parseFrom(input: CodedInputStream): MeshProtos.Compressed
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): MeshProtos.Compressed
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): MeshProtos.Compressed
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.Compressed
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.Compressed
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): MeshProtos.Compressed
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open fun parser(): Parser<MeshProtos.Compressed>
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open fun writeTo(output: CodedOutputStream)